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FMP: Project Elements: Environment Concept Art

For my 2019 FMP (Final Major Project) at Doncaster University Center, I created a 3D platforming game with the theme revolving around the elements. I was able to produce 3 concept arts of different environments before choosing one of them for both the 3D modelling process and game development process, which was the Fire Realm.

Fire Realm Concept Art.

Fire Realm Concept Art.

Ice Realm Concept Art.

Ice Realm Concept Art.

Water Realm Concept Art.

Water Realm Concept Art.

Columns, torch stand, Ice Realm arch and a Fire Realm Statue.

Columns, torch stand, Ice Realm arch and a Fire Realm Statue.

A water realm column and decorative panels for walls.

A water realm column and decorative panels for walls.

Second drawing of the Ice Realm arch and a torch.

Second drawing of the Ice Realm arch and a torch.

A locked door. the "X" mark would glow red to convey to the player that the door was locked but once they acquired a key, the triangle shape on top would glow green and the door would open.

A locked door. the "X" mark would glow red to convey to the player that the door was locked but once they acquired a key, the triangle shape on top would glow green and the door would open.

Second design of the Fire Realm statue, inspired by the feathered serpent.

Second design of the Fire Realm statue, inspired by the feathered serpent.

Third design of the Fire Realm statue, taking more inspiration from the feathered serpent.

Third design of the Fire Realm statue, taking more inspiration from the feathered serpent.