This was the first project we worked on when started Game Design and Animation back in 2017.
We were tasked of doing a WW2 combat plane and I choose to do the DH98 Mosquito. The 3D modelling process was done on Maya while the texture was done on Adobe Photoshop.
Plane model WIP2BB wireframe display
Plane model WIP2BB wireframe displayblue
Plane model WIP2BB wireframe displayplainplane