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Group project Survival Horror: Foggy Forest Concept Art

After succeeding in my FMP 2019 project. I progressed to the BA Degree course where I would take part in another group project. This time we were doing a survival horror game and I was tasked of creating concept arts for at least two environments, Church and Graveyard the Foggy Forest. This one here is the concept art for the Foggy Forest.

Finished artwork.

Finished artwork.

The process started off with grayscale techniques. Using different values to determine the foreground, midground and background.

The process started off with grayscale techniques. Using different values to determine the foreground, midground and background.

A soft was used to create a fog effect. Layers were set to different blending modes and opacity to give off the effects.

A soft was used to create a fog effect. Layers were set to different blending modes and opacity to give off the effects.

photograph texture would be applied to make the artwork appear more realistic and help define the surfaces.

photograph texture would be applied to make the artwork appear more realistic and help define the surfaces.

The artwork would then be further defined with additional scenery (such as a small rock and a fallen tree).

The artwork would then be further defined with additional scenery (such as a small rock and a fallen tree).